Low Drama...
... is Low Drama.
Low Drama is not Life.
You started it.
You can stop it.
Possibility Management Project: Introduction to Low Drama
with Manuela Kuhar and Anja Rohlf
Possibility Managers in 'Low Drama Combat Training'
The Wicked Consequences of Rescuing
with Vera Franco
So really now, Low Drama... What is it?
Imagine being an ant that lives in a child’s plastic ant farm. You might live out your entire life with every intention to live fully, but the result is that you fail to have many truly interesting options and you have no idea why not. The barrier that stands between you and the world is invisible to you because you are an ant and therefore do not have the capacity to understand the concept “acrylic plastic” or “ant farm.” Lucky for us, you are not actually an ant! You do have the capacity to imagine an “ant farm.” The concept of “ant farm” can be equated to an invisible barrier that captures the minds and hearts of most twenty-first-century human beings for their entire lives. That invisible barrier is “Low Drama.” Low Drama is any interaction designed to avoid responsibility. If we do not learn to detect and avoid Low Drama interactions, then we will live within an invisible “ant farm” that minimizes the quality of our relationships and we will have no idea why.
Dr. Stephen Karpman, a student of Dr. Eric Berne and Transactional Analysis, invented the model for Low Drama in San Francisco in 1965 and described it in an article in 1968. As the story goes, Dr. Karpman loved to diagram the action plays made during American football games. One Sunday afternoon he was watching a game on TV and his wife invited him to keep his promise of taking her to the movies. At the cinema Dr. Karpman still had his pencil and pad in hand. As the film began playing Dr. Karpman automatically started noting the interactions. In the first dramatic scene there was a bad guy persecuting a poor victim, and then along came a good guy for the rescue. Next scene there was a helpless victim being rescued and along comes a bad guy. Next scene there was a hero attacked by a villain and then rescued by his kids. On page after page Dr. Karpman diagrammed dramatic interactions and to his great surprise in each drama the roles being played out were identical. After thirty pages of diagrams, Dr. Karpman had created his remarkable map that he named the “Drama Triangle.”
Dr. Karpman’s Drama Triangle reveals that many of our day-to-day human interactions are simply unconscious role-playing in one of three strategic characters, the victim, the persecutor or the rescuer. In this book I have renamed the Drama Triangle as “Low Drama” so as to incorporate it into a bigger map called the Map of Possibility which we will explore in depth much later.Of the three roles, the victim is the most powerful. This is because a skilled victim can make a persecutor out of anyone. All the victim needs is one tiny shred of evidence to prove that “the persecutor is hurting me,” and then the victim has the right to switch roles with the persecutor and go for revenge! Another way that the victim is the most powerful character in a Low Drama is that, if there is no victim, there can be no Low Drama.
When we first hear about victims and Low Drama we might be thinking, “Oh, those poor people who get caught in Low Dramas! I would not want to be one of them!” Hey, baby! Wake up and smell the donuts. Them is us. Low Drama is the most popular game played on Earth! You do it. I do it. We all do it. The only question is about details: When? Where? With whom? How often? And why?
Low Drama is a survival game based on the perspective that there are not enough resources. Resources include such commodities as position, power, work time, space, energy, money, attention, love, fun, dessert, intimacy, and leisure. If there are not enough resources and the other person gets to have them, then we don’t. They win and we lose. Low Drama is played to win.
Low Drama is very exciting: there are good guys, bad guys, even a poor damsel in distress. The good guy rides up on his white horse and says, “I’ll pay the rent! I’ll save the day!” (At least we are hoping some good guy comes to save us.) If a good guy comes and does a bad job of rescuing us, we spin the Low Drama around, shift from victim to persecutor, and we persecute the rescuer. If no good guy comes at all then we have to rescue ourselves. We prove that the persecutor is hurting us in some way, and then we are perfectly justified to persecute the persecutor! Revenge at last. All this is very exciting. If we run out of Low Dramas in our own life then we can turn on the television, open a newspaper or go to a movie. Low Drama is so exciting it is almost like life. But Low Drama is not life. Low Drama is only Low Drama. If we assume Low Drama is life we lock ourselves into the ant farm and throw away the key.In trying to understand Low Drama as being a subset of life it is the rescuer who is most difficult to vilify. After all, the rescuer is trying to rescue somebody who needs their help, right? How could rescuing be bad?
Firstly, nothing about Low Drama is bad. Nothing is good either, but also nothing is bad. Low Drama is action designed to avoid responsibility and these actions create certain results. It is easy to detect Low Drama by detecting the associated Low Drama behaviors: If there is blaming, resentment, justification, complaining, gossiping, being right, or making wrong, it is Low Drama. What Low Drama is, is ordinary. Very ordinary. Once we have clarity about what Low Drama is and how to detect Low Drama, then we have a choice. We can decide whether or not we want to continue creating Low Drama in our relationships.
Secondly, rescuing comes from the same emotionally charged position as persecuting. With arrogance and disrespect the persecutor says, “I’m okay. You are not okay. I must get rid of you.” (Think of Adolf Hitler and the story of the “superior” Aryan race.) The rescuer says, “I’m okay. You are not okay. You are not good enough to do it yourself so I must do it for you.” (Think of a mother who takes over her child’s activity even if the child did not ask for help. This too is superior and disrespectful.) Notice how both the persecutor and the rescuer maintain the same viewpoint, that the victim is not okay. Rescuing is defined as offering help that is not wanted or asked for. Rescuing is just as much Low Drama as persecuting.
One particularly clever swindle is victims who act as if they are being responsible. They take out the garbage, vacuum the floor, take the kids to school, wash the dishes, go to work, all like a responsible person might. But they do it all as a victim, not really wanting to do it, not truly choosing to do it, and not fully committing to do it. They do it because no one else wants to do it, or because it should be done, or because it is the right or proper thing to do. They do it as a burden. They do it out of guilt or obligation rather than out of responsibility. Such a person is not being responsible. They are being a “responsible victim.” The responsible victim is a Low Drama theatrical role with a very big payoff. After all, your complaints get to be truly righteous. Your woes are justified. When I first realized that I had been playing the responsible victim game for most of my adult life I sat through an entire Thai dinner crying into my pineapple shrimp curry while the rest of the people in the training went on happily eating. It was a dinner to remember.
The delusion of Low Drama is that by playing victim or by persecuting or rescuing something will change. This is a very expensive delusion. Low Drama changes nothing. No matter how resentful we are, how perfectly justified we are, or how right we are, no matter how strongly we complain or attack with blame, nothing changes. The only thing that happens in Low Drama is that we get older. Change happens through responsibility, and Low Drama is about avoiding responsibility. Low Drama is expensive because the time and energy we spend dramatically avoiding responsibility in Low Drama is time and energy that we will never get back.
Unfortunately, having intellectual clarity about Low Drama will not alter behavior. Behavior change occurs through responsibly experiencing what you are creating in each moment. The clarity in previous paragraphs about Low Drama may seem interesting, but don’t kid yourself. You will change no words or actions until it gets too painful for you to keep doing what you do now. The purpose behind the following handbook is to increase the pain of your moment-to-moment awareness.
Examples of Low Drama
Low drama is so instilled in our every day life that what you will read next might seem crazy to you. Believe me it is crazy that we think this is our life.
Low drama can come around the corner this way:
It is the end of a beautiful summer day in southern Spain, the family is strolling joyously along the boulevard after spending a wonderful day at the beach. There are people in cafe chatting and eating, an ice cream parlor on the left. Suddenly the little boy starts crying and screaming: "I want an ice creeeeeam. Please can I have an ice creeeeeam?" (first step of this low drama: The Victim comes in action) The father says: "No, we will have dinner soon. And you already ate so many sweets today at the beach. It is enough for today. Come on we are going to be late for dinner." (second step in this low drama: The Persecutor retorts). The boy doesn't give up and keeps crying: "Pleeaaase, pleeaase, I. Want. An. Ice. Cream." Guess what the mother says next...? "Come one, dear. It is the holiday, it's okay for this time. He was happy before and now he's a mess." (third step in this low drama: The Rescuer enters the scene).
Or like this:
A woman meets a group of friends at a cafe in the afternoon. She is not even sitting in her chair that she starts: "You will not believe what just happened to me. I just got fired. (Maybe she will start crying). My boss just fired me and said that she will never give me the money she owes me. I am screwed. I don't have enough money. I was counting on this. And I can't believe she just fired me. This is unbelievable." (The Victim). The friend: "Ooooh honey, I am so sorry. How is it possible? You are such a great employee. And how come she will not give you your money back? You know you could hire a lawyer and see what is possible. I am so sorry. This is so not fair." (The Rescuer). The Persecutor is the Boss who fire her employee and refuse to give the money she owes her.
Low drama comes it all sorts of shapes and colors. There is no arguing about taste.
Map of Low Drama
The thoughtmap of Low Drama and its symptoms.
There are three main characters in the Low Drama game: the Victim, the Rescuer and the Persecutor.
Each of them use one of the 4 Emotions unconsciously: Mad, Sad, Glad and Scared.
Your Gremlin is the driving force being all three characters: the Victim, the Rescuer and the Persecutor experience the Unconscious Gremlin Joy ecstasy of capturing someone into their game of Low Drama.
"Ha! Ha! I got you! You lose, I win!
One additional character is that of the 'Responsible Victim' is one of the cleverest characters.
The purpose of the Low Drama is to avoid Responsibility.
Low Drama is Gremlin food.
Characters-Roles In Low Drama
Human beings, we are complex and creative when putting together a worldview in which in make sense to be in survival irresponsibility.
That is the magic of Box Technology, and how it is empower by our Gremlin through Low Drama.
A short introduction of the different characters roles in Low Drama is barely enough for an uninitiate of Low Drama to capture the deviousness and subtelty with which you have developed uniquely each character to match your Box and Hidden Purpose.
Being aware of Low Drama is only the very beginning of the work to gain choice about creating anything else than Low Drama in your Life.
The Victim
The victim is the most powerful character in the Low Drama triangle. Without a victim, there can be no Low Drama. Who can the persecutor persecute if there is no victim? or the rescuer rescue?
The victim wants to be a victim and doesn't want to play the game alone so he "invites" two or more people to play the game with him. A good victim can make a persecutor out of anyone!
The victim uses unconsciously the emotion of sadness to feel like a victim. What does he say?
"Oh, poor me. It always happens to me. Life is not fair. What have I done to deserve this? ..."
The amazing thing about being a victim and making someone the persecutor is that you are then justified and entitled to take revenge on the person who persecuted you.
The Persecutor
The Persecutor gets involve in the Low Drama triangle as the character dismissing the Victim.
They says to the Victim: "I am okay. You are not okay. I get rid of you."
They can also say: "I don't want to listen to you, get out of my way, I am better than you so I will do it myself without you, ..."
The persecutor uses unconsciously the Emotion of Anger to avoid responsibility.
The Rescuer
The Rescuer acts out of unconscious fear. Fear that they might be the Victim next time and they want to make sure that someone would rescue them too. Fear that if they don't help the people in need they might have no purpose in life. Fear that if they don't rescue they will be antagonise as 'bad people, uncaring and selfish'.
The Rescuer says to the Victim: "I am okay. You are not okay. I do it for you".
The Rescuer thinks that the Victim cannot solve their problem themselves and that they are better than the victim, more intelligent, with more experience, "I just know more". The Rescuer takes automatically an arrogant and superior position.
The Rescuer can be the most difficult position to understand as a role in avoiding responsibility, because it seems that you are taking responsibility to help others. And, if they did not ask you, you are Rescuing. You are presomptuously assuming that the "Victim" is incapable.
For example, many parents are profesional rescuer towards their children. Ignoring that children create problems as a way to figure out stuff. If you solve your children's problems, they have to go make other problem for themselves to learn new things.
The Gremlin
Let's say that your Gremlin feels a bit peckish... irritated that he (or sometimes, she...) might be getting hungry... that a food supply is not immediately at hand. He uses the standard ploy. It always works. Prove that someone is hurting you, about anything. They left their shoes sloppily by the door, they weren't grateful enough, they had the wrong attitude, they didn't smile long enough... gotcha! You asshole! (The switch from Victim to Persecutor is so fast these days it is difficult to tell them apart!) Ahhh! Here comes the Rescuer! An excellent dessert! Slurp! Gulp! Gobble! Grunt! Eating someone's life energy is so delicious! Burp! Ahhh! What a nice meal! I feel fine now... I wonder what all that fuss was about... Never mind. It probably won't happen again. Snore... snore.... Huh! Grrrr!!!! I'm awake again! Didn't you notice I was awake? Where's my coffee! It's not hot enough! Grrrrr-argh!
The 'Responsible' Victim
This is perhaps the most devilish - and most common - of all the roles in the Low Drama triangle: The 'Responsible' Victim.
Experiments
CONSCIOUS COMPLAINING
Matrix Code LOWDRAMA.01
This experiment is about consciously crossing the line into Low Drama, it helps make clear the line.
In this experiment you will complain consciously.
For three days, notice the things that are not right and complain out loud about them, instead of keeping them quiet. Complain about things of all different intensities. Complain that the glass is half empty. Complain that it too full. Especially complain about the little things. Just notice, and complain out loud.
If you notice that you forget to notice, set a reminder alarm, or put notes up to remind you, or start the experiment over with a buddy and check in with each other about what you are noticing there is to complain about, and complaining out loud about it.
After noticing for three days, take at least 20 minutes to write in your BEEP! Book about your noticing.
Then enter Matrix Code LOWDRAMA.01 in your free account at StartOver.xyz. This Experiment is worth 1 Matrix Point.
Payoffs to Complaints
LOWDRAMA.02
Every complaint has a payoff for the complainer.
Do this experiment in a Possibility Team.
Each person gets five minutes to do conscious complaining while another takes the complainer's Beep! Book and listens.
Listeners, your job is to write down the complainer's complaints in their Beep! Book.
Then give the book, with the list back to the complainer.
Complainer, discover and list the payoffs of having each complaint.
When you have done this, each Team member can enter Matrix Code LOWDRAMA.02 in their free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Ways of Avoiding Responsibility
LOWDRAMA.03
Low Drama is about avoiding responsibility.
This experiment is about noticing ways of avoiding responsibility.
Invent a list of 25 creative ways for avoiding responsibility. Write them into your BEEP! Book.
For the next two days, when you walk into a space, say some of them out loud:
"it's cold" or
"there is not enough root beer in the refrigerator" or
"did someone drink my water?" or
"what are we doing here?" or
"when are we going to clean up this house?" or
"why isn't the person in charge here saying hello to me?"
At the end of the second day, write about what came to your attention from saying things that avoid responsibility.
Then, enter Matrix Code LOWDRAMA.03 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Low Drama Chairs
LOWDRAMA.04
This experiment is to wake yourself up to some of your low drama.
Find one low drama that you have in your life that you are thinking about a lot: it is occupying you.
In your room, put three chairs together in a triangle. On each chair, put a tag or a doll that says "victim," "persecutor," and "rescuer."
Sit first in the victim chair. Say out loud the victim story.
Talk as the victim to the persecutor, talking to the persecutor chair. Talk as the victim to the rescuer, talking to the rescuer chair.
If you notice you are speaking as a rescuer or perpetrator, move to the chair with the tag that fits with how you are talking, and keep talking.
Do this for a half hour, switching chairs as you notice how the role you are talking from changes.
In which of the three chairs do you spend most of the time?
Do this again with one more low drama story you are having.
Then, for at least 20 minutes, write in your BEEP! Book about what happened and what you noticed about what happened during each half hour.
Then enter Matrix Code LOWDRAMA.04 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Group Low Drama Chairs
LOWDRAMA.05
Do the same thing as the last experiment, but this time do it with one of your teams, a Possibility Team, or a work team, housemates or family, or your knitting circle.
Pick a low drama that the whole team plays in the team, and set up a groups of chairs for each of the victim, persecutor and rescuer roles.
Everyone on the team speaks from the chair that matches the voice they are using, moving to different chairs as what they say changes.
The picture of the low drama will become obvious.
For the last 20 minutes before the end of the team meeting, each person write in your BEEP! Book about what happened and any possibilities you noticed about what happened.
For example, people, including you, might find Emotional Healing Processes to do.
Each person on the Team can enter Matrix Code LOWDRAMA.05 in their free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Avoiding Negotiation
LOWDRAMA.06
Every time that you are complaining, blaming or resisting or justifying; that is, every time you are entering low drama as victim, perpetrator or rescuer, there is an opportunity, a different universe in which you could negotiate things.
This is an experiment about noticing low dramas as doorways to a different universe.
At least twice a day for as long as it takes to write about ten low dramas, each time you notice that you have entered low drama, as a victim, perpetrator, rescuer, write it down in your Beep! Book.
You can set aside two or more times a day to write this way each day for 5 days, or if you can do more writing in a shorter number of days, do it that way.
For each Low Drama you notice you entered, write the negotiation you are avoiding having and why you are avoiding the negotiation.
For example: I resisted saying something when Steve called a crow a raven because I didn't want to be argumentative. The negotiation I avoided was offering to share with him the distinction between a raven a crow.
Keep going until you have written down ten low dramas, and the opportunity you avoided to negotiate intimacy.
Then, enter Matrix Code LOWDRAMA.06 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Find The Persecutors - Part 1
LOWDRAMA.07
Get out your BEEP! Book and scan your life right now.
Make a list of 20 people who are trying successfully and unsuccessfully to be persecutors, who you classify as persecutors.
These are the people who are making you wrong, who you think are criticizing you, people who won and you lost. They are assholes, and people who made a promise to you and didn't keep it, the people who are not committed to you, not invested in you.
Hint: these will be people you have resentment about.
For each person, write how they are persecuting you and how are you a victim.
Keep going until you have written down the victim/perpetrator story you have with 20 different people.
Then, enter Matrix Code LOWDRAMA.07 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Find The Persecutors - Part 2
LOWDRAMA.08
Carry around your BEEP! Book for as long as it takes to complete this experiment.
This is an experiment about finding the parts inside you that are persecuting you.
Notice and write down 20 of the persecutors that are inside of you.
Give each part a name. Write what the voices are saying, and for each one, write the Persecutors Sentence.
Also identify and name the parts in you that are victim of the persecutor parts.
Keep going until you have written down the victim/perpetrator story you have with 20 different persecutor parts of yourself.
Then, enter Matrix Code LOWDRAMA.08 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Find The Persecutors - Part 3
LOWDRAMA.09
This experiemnt is about the persecotors within you that are persecuting others.
In your BEEP! Book, write down the persecutors that are inside of you who are persecuting others, and the voices for each persecutor.
Keep going until you have written down 20 different parts of yourself that persecute others.
Then, for 30 minutes, compare this list with the lists from the above experiments and write about what you notice.
Then, enter Matrix Code LOWDRAMA.09 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
You may or may not also want to do training to become a Conscientious Asshole.
It Wasn't Me
LOWDRAMA.10
The switch from one part in the Low Drama triangle is so fast these days it is difficult to tell them apart.
This is another experiment about noticing.
For a day, every time somebody asks you a question or makes a comment about something, anything, even the weather, say:
"It wasn't me!"
...and give really good reasons that it wasn't.
Like, "I wasn't there, I didn't even know about it, I don't even care about it."
Give proof even if it is unreasonable.
At the end of the day, for 20 minutes, write about saying, "it wasn't me" for a day.
Enter Matrix Code LOWDRAMA.10 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Victim For A Day
LOWDRAMA.11
The victim is the most powerful character in the Low Drama triangle. Without a victim, there can be no Low Drama.
The victim uses unconsciously the emotion of sadness to feel like a victim.
Be a responsible victim for a whole day.
For the whole day, do everything (whether you want to or not) as a victim of the circumstances, of the rules (including your own rules), of things people say, of how people look at you or don't look at you, or because the temperature is not how you like it.
Make everything you do, every move, every word, every silence, make it as a responsible victim. You have to do EVERYTHING. You have to put your coat on, you have to answer the phone, drink water, go pee; you have to do it all as a victim, taking all the responsibility.
Do a lot of groaning and sighing, and say, "Idiots!" with your fist in the air.
At the end of the day, write in your BEEP! Book about what you noticed from doing this experiment.
Then, enter Matrix Code LOWDRAMA.11 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
The Complaint Behind the Complaint
LOWDRAMA.12
Complaints have layers to them. This experiment is about discovering the layers.
Get out your BEEP! Book and write the heading on five pages: The Complaint Behind the Complaint. For as long as it takes to fill five pages, list things that you have to complain about or that you could complain about in your life. Leave some space between each complaint that you write down.
Include the things that you are planning to complain about.
Be very clear and specific about what you write down.
Then, under each specific, individual complaint, write down what the complaint is behind the complaint, and the complaint behind that complaint.
For example:
It is too cold
I am cold
No one is turning up the heat or offering me a blanket.
I hate it when people don't read my mind.
Nobody cares about me.
When all five pages are filled, enter Matrix Code LOWDRAMA.12 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Document Low Drama Stories From Others
LOWDRAMA.13
People can make Low Drama out of anything.
This experiment is abut finding out more about that.
In a place where there are people around (in the kitchen, at the office), move something like the table so it's in the way, or leave a pile of books or a big bag full of recycling in the way.
That is to say, find a way to create a physical problem in the space, except don't turn the radio up, because you will need to hear and talk with people.
Stay near with your BEEP! Book and when people come by and make a sound or have a reaction, write it down.
Then ask them about it, say, "Can I ask you about the story behind the sound or comment you just made? I am an Experimenter doing some research about the stories people have about how thing being in the way makes us victims. What is the the story that makes you react as if you are a victim here? Tell me the whole story."
When you have two pages of victim stories documented, enter Matrix Code LOWDRAMA.13 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Killer Closet
LOWDRAMA.14
Not all the parts in the Low Drama triangle have to be played by people.
Go to one of your closets (or part of the garage or attic or basement or a cupboard), and take everything out of it and put it on the floor.
Pick up one object at a time, and get wether the object is a persecutor, rescuer or victim of you, or if it makes you into a persecutor, rescuer or victim.
Do this with each object.
What personality part do these items call forth?
For example, "I keep this so my mother feels happy. It doesn't fit me, but she gave it to me; it rescues my mom."
Or, "These scarves are going to strangle me, they are victimizing me."
"This hammer is saving me from nails that stick out."
What thoughtware is happening?
Consider the possibility of getting rid of every thing that is creating low drama. Consider doing this experiment with every closet, cupboard, every pile of things in your possession.
For every 3 hours you take doing this experiment, enter Matrix Code LOWDRAMA.14 in your free account at StartOver.xyz.
Each 3 hours on this experiment is worth 1 Matrix Point.
Saviour For a Day
LOWDRAMA.15
For one day, shift your identity to "Saviour."
Put on a superman t-shirt or hero shirt and for one day, try to fix everyones problems.
Fix even the problems people don't think they have.
Finish other people's sentences, get them food, move their glass away from the edge of the table so it won't fall.
If you can't see any problem, make a problem for them and say, "I will fix this for you."
Fix so many problems, seen and unseen that you totally incapacitate the other person.
At the end of the day, for at least 20 minutes, write about being a Saviour For a Day. Then enter Matrix Code LOWDRAMA.15 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Two Conversations With the Same Person at the Same Time
LOWDRAMA.16
Do this experiment when you are with a friend who is having a low drama, maybe in a cafe, or standing in line.
When you notice, call them on their phone.
When they answer, talk to them as if you aren't together.
On the phone, admit the low drama you are having with them. For example, you might say, "Here we are talking about your mother again, and I'm agreeing out loud she is what you say she is, and in my head I am saying that you are not complete about your mother and I think this is why you are talking like this."
Switch back and forth between the phone/admitting conversation and the in-person/low drama conversation.
Follow this experiment where it takes you.
Then enter Matrix Code LOWDRAMA.16 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Secret Revenge
LOWDRAMA.17
The amazing thing about being a victim and making someone the persecutor is that you are then justified and entitled to take revenge on the person who persecuted you.
This experiment is about doing something else.
Make a list of the people against whom you are plotting secret revenge when nothing else is happening.
Write down who they are what the revenge will be and why you are doing it.
Put it all together and make it onto a film script for a TV series and send us ten percent.
Hint: Notice when you are having a low drama argument in your head, this is one way you are planning revenge.
When your TV series airs, we will interview you about it and figure out how many Matrix Points you can enter using Matrix Code LOWDRAMA.17 in your free account at StartOver.xyz.
Your experiment will probably be worth at least 10 Matrix Points.
They Made Me Do It
LOWDRAMA.18
For a whole day, explain as you encounter people, who or what is making you do what ever you are doing.
Externalize all authority.
For example:
"the slow traffic made me late,"
"the government with their lockdown made me stop exercising,"
"my partner didn't tell me to fill up the gas."
Notice what happens, in you and about others, as you do this experiment. At the end of the day write for at least 20 minutes in your BEEP! Book about it.
Then enter Matrix Code LOWDRAMA.18 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
The Ultimate Reason
LOWDRAMA.19
There is something about Low Drama and Reasons.
This experiment is about discovering more about that.
For five days, add to two lists in your BEEP! Book:
1. YOUR reasons and
2. THEIR reasons.
Every time a situation happens, a conflict, a low drama, a revenge situation, pause the conversation to document the reasons (YOURs and THEIRs) about what is happening.
Say, "I want to put this on pause because I am a reason detective, and I need to document all the reasons happening right now, in search for the ultimate reason."
Listen to people and write down all their reasons about what they are doing and thinking. Also write down your reasons.
Make it Your (temporary) Quest to find the really good reasons, the best reason, the Ultimate Reason for what is happening.
It is not, "because."
Or, "I am your mother."
Is it, "because I am RIGHT"?
At the end of the five days, when you have discovered the Ultimate Reason, enter Matrix Code LOWDRAMA.19 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
The Ecstasy of Being Right
LOWDRAMA.20
There is an addiction to trying to be right, to be perfect, to be the best, and it is an insane game.
But I tried to play it.
For 7 days, list all the ways you and others are right, in search of The Ultimate Rightness.
Document who is more right.
Every time you find something RIGHT, look for something that is MORE right than that.
Get everyone in on this Search for The Ultimate Rightness.
After 7 days, when you have discovered The Ultimate Rightness, enter Matrix Code LOWDRAMA.20 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
The Joy of Manipulation - Part 1
LOWDRAMA.21
For an entire week, when you meet people, online or offline, even people you don't know, notice what you want from them.
Notice what you want them to do or say, or how you want them to change or behave differently, and find any way you can to manipulate them to do it.
Become an expert manipulator.
Special Note: do not use Possibility Management vocabulary when you do this. This is cheating.
After 7 days, write for at least 21 minutes about the experiment in your BEEP! Book, and enter Matrix Code LOWDRAMA.00 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
The Joy of Manipulation - Part 2
LOWDRAMA.22
Now that you have experimented with being an Expert Manipulator, for another week, manipulate people specifically into buying your victim story.
Do whatever it takes to get people to agree that you are a victim.
After 7 days, write for at least 20 minutes about the experiment in your BEEP! Book, and enter Matrix Code LOWDRAMA.22 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
The Best Rescuer
LOWDRAMA.23
In your Possibility Team, decide which two or three people are going to compete to be The Best Rescuer.
Other people will have problems. They are not good at anything:
-they can't get their papers out of their bag,
-they lost their keys,
-they don't understand what "Low Drama" is,
and the three rescuers will compete at being rescuers, to be the BEST one.
After 30 minutes (set a timer), have a vote and give the winner 15 seconds of applause.
After doing this experiment, enter Matrix Code LOWDRAMA.23 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
Shadow Principle Detector
LOWDRAMA.24
Serving Shadow Principles is Low Drama.
Research what Shadow Principles are, and make a list of 8 Shadow Principles that are familiar to you, like competition, betrayal, or exclusion.
Then make a Shadow Principle Detector.
Maybe it's a mason jar lid that you put a ribbon on and you wear it around you neck, or maybe you make one out of some glasses.
For a week, use the Shadow Principle Detector to help you notice when a Shadow Principle enters.
When one does, like superiority or rejection, write it in your BEEP! Book, and write also what the Low Drama is, which role you and others played, and write out the benefit of serving the Shadow Principal, and how much time you spent in this Shadow Principle story.
For example: I stayed in inferiority for two days, while I was in victim after my perpetrator housemate asked me to clean the kitchen better, and my other housemate didn't speak up and rescue me, so they were also a perpetrator. The benefit was I got away with leaving more messes, not doing any cleaning, and I got some pity from my friend (rescuer) who listened and agreed to my victim story, because my inferiority meant I couldn't come out of my room.
Notice what happened in the space, and how the Shadow Principle came in, maybe it made the space confused, heavy, thick, maybe people got tired, wanted to leave, or Gremlins woke up to feed.
When the week is over, re-read all of your stories in your BEEP! Book, and enter Matrix Code LOWDRAMA.24 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Saying Nothing as Low Drama
LOWDRAMA.25
It might seem after doing the previous experiments that you can't say anything, that every thing that comes out of your mouth is low drama.
Not saying anything is also low drama, when you are not saying what you want, not interrupting, not sharing, not negotiating, not putting the Poop on the Table, you are participating in low drama.
Which role are you taking when you are not speaking up?
When a space is confused or there is misunderstanding and you just watch it happen... gloating inside about who is losing or winning...which role are you in?
For one week, catch yourself being silent 4 times a day. You can ask a person who lives with you also to catch you being silent. They can say, "I notice you have been silent." Say, "Thank you," and scan to see if low drama is happening.
At the end of each day write for at least 20 minutes about how the experiment went for the day.
At the end of the week, enter Matrix Code LOWDRAMA.25 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
I Don't Care
LOWDRAMA.26
With someone you are with, for a few hours to a day, follow them around, and start noticing out loud and writing down the things you notice that they don't care about, not as a persecutor thing, it's an observation thing.
"I notice that when you took your shoes off, you didn't care about where they were put,"
"I notice when you shut the door you let it make a loud noise, and you didn't care about disrupting the others in the room,"
"I notice that when you left the bathroom you didn't turn out the light, you didn't care about a light being left on."
So many things.
This will drive the person kind of crazy, their Gremlin will come up and try to kill you. Notice the point at which the person tries to destroy and stop the experiment. At that point, talk to their Gremlin and ask, "Why don't you care about this?"
Say you just need do write it down.
One of the things you will get is, "it's too much for me."
When they say this, write down the thing that is too much for them, because that is a precious doorway for an Emotional Healing Process that they can do.
After observing this friend, noticing out loud what they don't care about, and writing abut it in your Beep! Book, enter Matrix Code LOWDRAMA.26 in your free account at StartOver.xyz.
This Experiment is worth 2 Matrix Points.
Channel One Channel Two Gremlin Fishing
LOWDRAMA.27
We have discovered that Gremlins have two channels: the strategy they use first, and if that one doesn't work, the strategy they use next.
For three days, in each low drama you are in, notice the first channel your Gremlin and other people's Gremlins start with to throw a hook. If the other person is not hooked, notice what happens next, what is the second channel the Gremlin uses.
At least once a day, sit down with your Beep! Book and write about what you noticed about Channel One and Channel Two Gremlin activities.
After three days and at least three entries into your Beep! Book, enter Matrix Code LOWDRAMA.27 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
My Needs Are Justified
LOWDRAMA.28
Our Box has many different nits about our needs, whether they are real or not, and our Gremlin has many justifications for needing and not needing things.
For three days, live your life as if your needs were real.
Carry your Beep! Book with you, and set a timer to go off every two hours. Each time the timer goes off, write down the needs you had during the past two hours, and the justification you have for each of your needs.
I need to rearrange the dishes in the dishwasher before I run it because it works better that way. I need to go faster that the speed limit, because I am cool. I need chocolate, because I deserve a treat. I need to watch the next episode of this series, now, because I might be too busy with work to get a chance to watch it tomorrow.
Etcetera.
Write the needs down and the justification for each one...the point is to notice needs and justification of needs.
After completing this experiment enter Matrix Code LOWDRAMA.28 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
I Am More Wounded Than You
LOWDRAMA.29
For the first part of this experiment, start to notice when you go into the low drama dance of:
I am more fragile than you, more sensitive, than you, and weaker.
When an incident happens, write out the exact script that you use out loud or in your head.
Keep writing down the incidents you have until there are incidents from 3-5 different people.
For the second part of this experiment, go back to each incident, and write down what you were trying to control the other person to do:
Not drive so fast, not interrupt, to flow power to you, acknowledge or appreciate or compliment you, make things better for you.
Then find out what wound you were protecting, so you can keep using it as a means of control.
Write what the wound is, and then write:
"I have succeeded in keeping my wound for one more day."
After completing this experiment enter Matrix Code LOWDRAMA.29 in your free account at StartOver.xyz.
This Experiment is worth 1 Matrix Point.
NOTE: This website is a Bubble in the Bubble Map of the free-to-play massively-multiplayer online-and-offline thoughtware-upgrade matrix-building personal-transformation real-life adventure-game called StartOver.xyz. It is a doorway to experiments that upgrade your thoughtware so you can relocate your point of origin and create more possibility. Your knowledge is what you think about. Your thoughtware is what you use to think with. When you change your thoughtware, you go through a liquid state as your mind reorganizes itself. Liquid states can bring up transformational feelings and emotions. By upgrading your thoughtware you build matrix to hold more consciousness and leave behind a low drama life of reactivity. No one can upgrade your thoughtware for you. More interestingly, no one can stop you from upgrading your thoughtware. Our theory is that when we collectively build 1,000,000 new Matrix Points we will change the morphogenetic field of the human race for the better. Please choose responsibly to read this website. Reading this whole website is worth 1 Matrix Point. Doing any of the experiments earns you additional Matrix Points. Please use Matrix Code LOWDRAMA.00 to log your Matrix Point for reading this website on StartOver.xyz. Thank you for playing full out!